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  • STEM at Home

    Discover science and connect to the natural world while staying safe and healthy at home!

    Check out our virtual programming schedule and browse through our list of resources, activities, crafts, videos, and more to help continue to bring science into your world.

  • Field Trip

    More than 250 interactive science, technology, energy and health exhibits await students of all ages.  We’re experts at making sure that bringing your group to the Museum is smooth sailing all the way. Discounted admission for groups of 20 or more!

  • ScienceWorks

    Your students become scientists during our ScienceWorks Labs. All programs align with National Science Education Standards, Next Generation Science Standards, Michigan Grade Level Content Expectations and Common Core State Standards. Labs are available year-round for preschool to middle school students and are led by an instructor.

  • Outreach

    Our Outreach staff brings the Museum to you—at schools, libraries, community centers, and festivals—by delivering hands-on programming customized to your schedule and curriculum interests.

  • Distance Learning

    Experience live, interactive Ann Arbor Hands-On Museum programs right in your classroom! Our educators use videoconferencing technology to share science and math activities with your students, engaging them in a dynamic, hands-on learning experience.

  • Scouts

    The best place for Scouts to explore STEAM! 

  • Summer Camp

    Through the Unity in Learning partnership, Ann Arbor Hands-On Museum, Leslie Science & Nature Center, and Yankee Air Museum now offer families incredible day camps at two fantastic locations in Ann Arbor and Belleville.

  • Birthday Parties

    What do you get when you mix one part science, one part fun, and one part celebration? A birthday party at the Museum! Experience a birthday full of discovery by exploring more than 250 exhibits and experimenting with a hands-on activity. Celebrate in a unique and interactive environment to make your special day really special!

  • Evening Workshops

    Want to dive deeply into specific topics? Join us for an Evening Workshop! Explore a variety of science concepts through hands-on activities, interactive demos, and experiments in a small group setting. Topics vary from stop-motion animation to computer programming to engineering – there’s sure to be something that piques your interest!

Back to Programs

WORKSHOP The Fossil Record

Outreach Workshop: The Fossil Record

We’ll take a look at actual fossils and learn about life millions of years ago. Students will get to invent their own prehistoric animals, follow along in the story of fossilization, and learn about how a paleontologist pieces together the clues hidden among the fossil record.

Fees are determined by distance from the Museum:

  • Within 25 miles: $340
  • 26-50 miles: $370
  • 51+ miles: $370 + $.58 per mile
  • Each additional hour: $125

Register today!

Michigan K-12 Science Standards


Use information from several sources to provide evidence that Earth events can occur quickly or slowly.


Analyze and interpret data from fossils to provide evidence of the organisms and the environments in which they lived long ago.


Use evidence to construct an explanation for how the variations in characteristics among individuals of the same species may provide advantages in surviving, finding mates, and reproducing.


Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.

Fossil Record Pre-visit Vocabulary

Carbon: A non-metallic, naturally occurring element essential to the structure of all organic compounds.

Carnivore: An animal that eats only other animals.

Fossil: Any trace of an organism from a previous geological era.

Fossilization: The process by which all the organic compounds in an organism are replaced with minerals.

Geological Time: A measure of time used to describe the formation of the earth.

Herbivore: An animal that eats only non-animals.

Omnivore: An animal that eats both animals and non-animals.

Organic Compounds: Chemicals derived from organisms and containing carbon.

Post-visit Activity

Post-visit activities provide your students with an opportunity to review workshop-presented concepts and introduce related subjects. Below you will find a classroom extension activity and a list of suggested resources for further exploration. We hope that you enjoyed our Outreach Hands-On Workshop and we look forward to visiting your students again!

Hands-on Activity: Make a Fossil


  • 1 or 2 small paper cups per student (bathroom cups work well)
  • Modeling clay or moist sand
  • Plaster of Paris
  • Small re-sealable plastic bags
  • Small items (shells, marbles, etc.)
  • Scissors


  1. To pre-prep the Plaster, place 4 spoons of powder into a small re-sealable plastic bags. (Attention! Plaster of Paris can be dangerous to inhale.) Make enough for 1 bag per student.
  2. Have each participant fill their paper cup about ½ ways with clay or moist sand. (Modeling clay usually works much better than sand. If you have to use sand, pre-moisten it so that it holds its shape when you press your finger into it.)
  3. Carefully press your object into the clay or sand to make an impression. Carefully remove it. If you don’t see an impression, smooth over the clay and try again. If you use sand, make sure it is not too wet or too dry, otherwise it won’t hold the impression.
  4. Add one spoon of water to your plastic bag and mix it into the plaster by massaging the outside of the bag. Continue to add a small amount of water to the plaster until it is about the consistency of pancake batter.
  5. Cut the corner off the bag and carefully squeeze the plaster into your cup.
  6. Let the plaster settle overnight.
  7. Carefully rip the paper away from the plaster and lift the solid chunk off of the clay. You can reuse the clay without any trouble.


What you have just made is a mold or a cast fossil. The plaster filled in the depression and took the shape of your original object. A variation of this experiment can be done if you leave the original object poking out of the clay or sand with the “interesting” side up. Before you pour the plaster over this, it is a good idea to spray it with butter (or substitute). This will help you get the object out of the plaster smoothly. After your plaster dries, peal away the paper cup and you’ll have an impression fossil.

The fossils that you’ve made took about a day to form. In real life, the time involved is over 10,000 years and the liklihood of a fossil forming is very rare. Encourage a discussion about the meaning of “geologic time” and have students construct a geologic time scale to display in your classroom.

Suggested Resources


DK Publishing. Fossil. DK Children. 2004.
Aliki. Fossils Tell of Long Ago. Harper Trophy. 1990.
Perrault, Chris. The Best Book of Fossils, Rocks and Minerals. Kingfisher. 2000.
Blobaum, Cindy and Michael Kline. Geology Rocks!: 50 Hands-On Activities to Explore the Earth. Williamson Publishing Company. 1999.


Geologic Time Scale
The Virtual Fossil Museum

WORKSHOP The Fossil Record


Library, School

50 minutes



Earth and Space Sciences, Natural Sciences, Writing

Still not sure we have the experience you want?

Visit unityinlearning.org to open a gateway to hands-on discovery, exploration of the natural world, and experiences that take flight.

Through the Unity in Learning partnership with the Ann Arbor Hands-On MuseumLeslie Science and Nature Center, and Yankee Air Museum we provide over 100 different  programs at our facilities, on site at your location, or through interactive video conferencing.